tag:blogger.com,1999:blog-170902072024-03-17T02:52:37.878+08:00GameOPS | Philippines Gaming, Tech, and Pop CultureGameOPS is the premier Filipino website for video games, technology, and pop culture, with a rich history dating back to 1998. As one of the pioneering online video game websites in the Philippines, GameOPS offers the latest news and updates on the gaming industry, as well as expanded coverage of other topics such as technology, anime, entertainment, and more.Jepoyhttp://www.blogger.com/profile/14118771546605878314noreply@blogger.comBlogger1967125tag:blogger.com,1999:blog-17090207.post-53421908282909485682024-03-08T11:48:00.001+08:002024-03-08T11:48:16.840+08:00Dragon Ball Creator Akira Toriyama Passes Away at Age 68<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZ4D3A4ZM8fxtEAENVcdlq3WfT_IwDWX_FpoyzN5iyDBi0eLuSUphGhrRI0qe-pWGRKdZANQCyD3SjMUPkCBICYjIHkOw5NXIeGq_aPMnzoTMPK4CE1Sj2CR9V12MsWIVarJHgnT84z9FTWA0JnOAlwDm19YXy0kZ2zsoLbehsWX6F1QSFv5F16w/s4095/Fs4OzMhWwAM3KP4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2730" data-original-width="4095" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZ4D3A4ZM8fxtEAENVcdlq3WfT_IwDWX_FpoyzN5iyDBi0eLuSUphGhrRI0qe-pWGRKdZANQCyD3SjMUPkCBICYjIHkOw5NXIeGq_aPMnzoTMPK4CE1Sj2CR9V12MsWIVarJHgnT84z9FTWA0JnOAlwDm19YXy0kZ2zsoLbehsWX6F1QSFv5F16w/w640-h426/Fs4OzMhWwAM3KP4.jpg" width="640" /></a></div><br /><p>Renowned manga creator Akira Toriyama, best known for his iconic works such as Dragon Ball and Dr. Slump, passed away on March 1st due to acute subdural hematoma. Toriyama, aged 68, had been actively involved in his creative endeavors until his untimely demise.</p><p><br /></p><p>Expressing deep regret, Toriyama's representatives mentioned that despite his passing, he had several ongoing projects fueled by his boundless enthusiasm. Nevertheless, his extensive body of work, spanning over 45 years, stands as a testament to his creative legacy.</p><p><br /></p><p>In a statement released to the public, it was conveyed that Toriyama's family held a private funeral service attended by close relatives. In accordance with his wishes for tranquility, the family has opted not to receive flowers, condolence gifts, or conduct interviews. They ask for understanding and respect during this period of mourning.</p><p><br /></p><p>Plans for a commemorative gathering to honor Toriyama's life and contributions have yet to be finalized. Updates regarding any future events will be provided once arrangements are confirmed.</p><p><br /></p><p>The passing of Akira Toriyama marks a significant loss in the world of manga and entertainment. His unique imagination and storytelling have left an indelible mark on countless fans worldwide. As the community mourns his loss, his creations will undoubtedly continue to be cherished for generations to come.</p><p><br /></p><p>Source: <a href="https://en.dragon-ball-official.com/news/01_2499.html" target="_blank">https://en.dragon-ball-official.com/news/01_2499.html</a></p><p><br /></p><div class="blogger-post-footer"><script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
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Josephine Alon, the Adjudication Officer at IPO's Bureau of Legal Affairs, the decision was made on December 4, 2023. TAPE Inc. apparently couldn't prove how they came up with the "EAT BULAGA" mark.</p><p> </p><p>On the flip side, Tito Sotto, Vic Sotto, and Joey de Leon, also known as TVJ, spilled the beans on how they coined the term "Eat Bulaga." Their testimony and explanation got the court's nod.</p><p> </p><p>The decision stated, "Registrant-Registrant did not refute how Petitioners coined the term 'EAT BULAGA' as the title for a noontime show in 1979." Respondent-Registrant even supported their claim by mentioning, "After their engagement, we thought of the name of the noontime show. I submitted several names to Romy, including 'Eat Bulaga,' which was suggested by Joey."</p><p> </p><p>By the way, "Romy" in the document refers to Romy Jalosjos, the owner of TAPE and producer of the long-running noontime show "Eat Bulaga!" on GMA-7.</p><p> </p><p>Moreover, the decision stated that Petitioners (TVJ) are the true owners of the "EAT BULAGA" mark. They applied for registration with the Intellectual Property of the Philippines in February 2023, covering various classes.</p><p> </p><p>The decision concludes, "Petitioners are the owners, and they have the absolute and exclusive right to register the EAT BULAGA mark and all variations, including the 'Eat Bulaga' and EB marks."</p><p> </p><p>According to Atty. Garduque, TAPE's handling lawyer for IPO cases, they haven't received a copy of the decision yet. If true, TAPE can appeal to the director of the BLA of IPO. If still unsatisfied, they can take it up to the director general of the IPO. TAPE is ready to explore all legal options to reverse this decision.</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSRioTbs-Oe3gVvJuo4hNV8M0nq9zmBDA44wDaqr8z8LJinNGaIz4JXL_WF_Xyajmfs0osuiPdeLoBwm0Wqo58MRfzxHA9wTjRUFl5RBN4-MM3nXMW-qvWF3glgEcq7HhrXaEwlKa9jZbOjtqY_cWqon4XwHL1yAWm8jrCYtx4-o3WaEz7ToNy-A/s1103/407116383_734047288758807_3431760817819796758_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1103" data-original-width="784" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSRioTbs-Oe3gVvJuo4hNV8M0nq9zmBDA44wDaqr8z8LJinNGaIz4JXL_WF_Xyajmfs0osuiPdeLoBwm0Wqo58MRfzxHA9wTjRUFl5RBN4-MM3nXMW-qvWF3glgEcq7HhrXaEwlKa9jZbOjtqY_cWqon4XwHL1yAWm8jrCYtx4-o3WaEz7ToNy-A/w454-h640/407116383_734047288758807_3431760817819796758_n.jpg" width="454" /></a></div><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmKA5PzWHaZW-oB6Fqxa8HreU5IAVFVHBzYZWg_IZmqXSkEjOtC8R4gO2BRax4v_6VkewnPKh_OaGLBk2xK7IgCzfVjKA4bquxbvdmzhMgjPmX7Jhp7e8aHNxiUtaSF7oRGQltPONJUsce5bPOyfnSMI-gLZ8Eq_JowgMfUkafRZEyCxU5wxkb6A/s1120/405404346_734047285425474_3255569236189001883_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="828" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmKA5PzWHaZW-oB6Fqxa8HreU5IAVFVHBzYZWg_IZmqXSkEjOtC8R4gO2BRax4v_6VkewnPKh_OaGLBk2xK7IgCzfVjKA4bquxbvdmzhMgjPmX7Jhp7e8aHNxiUtaSF7oRGQltPONJUsce5bPOyfnSMI-gLZ8Eq_JowgMfUkafRZEyCxU5wxkb6A/w474-h640/405404346_734047285425474_3255569236189001883_n.jpg" width="474" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP6dvUW7OtWcYtrttHV57GANz901GMcMUf6jDTSQMGy7QuClyBIfkwHcDEiwKbzhJhiqIaHy_j-QjW67AsVg4zvONNh1lA7EP0JSuo6b9FDeTBb9yguiKiNBIskD4GR1vI4L0KR8biZbHHuGHiPYaZZpnjgSeILcEdfC1kjbOphyGY3IqNQkU_lg/s1127/406995033_734047282092141_8280563860828599998_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1127" data-original-width="828" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP6dvUW7OtWcYtrttHV57GANz901GMcMUf6jDTSQMGy7QuClyBIfkwHcDEiwKbzhJhiqIaHy_j-QjW67AsVg4zvONNh1lA7EP0JSuo6b9FDeTBb9yguiKiNBIskD4GR1vI4L0KR8biZbHHuGHiPYaZZpnjgSeILcEdfC1kjbOphyGY3IqNQkU_lg/w470-h640/406995033_734047282092141_8280563860828599998_n.jpg" width="470" /></a></div><br /><p><br /></p><p><br /></p><div class="blogger-post-footer"><script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
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Well, get set for the ultimate rally experience with #DRIVE Rally, where the spirit of the '90s classic rallies meets modern gaming excitement! Pixel Perfect Dude studio is bringing back the golden era of rallies, and the global community of 20 million #DRIVE players is gearing up for an epic ride.<br /><br />In this new addition to the #DRIVE universe, players will find themselves behind the wheels of powerful vehicles in a stylish, minimalist world reminiscent of the one they fell in love with in #DRIVE. Everything, from cars to maps and tracks, has been crafted from scratch to offer a fresh set of opportunities and challenges. And the best part? You can expect a delightful wave of nostalgia as you embark on a journey filled with legendary machines, rally history references, and nostalgic details from the past.</p><p> </p><p></p><p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO0Mwenct8v1cfwBiknYkNnuCJU4BwJm4Sfz0ofjWu9JBx8DmqT13__QFBpjoBwfIdZxUq0evAwimR3HFRwplRCa723WvctG3vqUqXs_oPLHa3pGcHkIywLNTzfqtIEd6mVPbUgXJOPMhntYD8VFxARNPiV_Wb2RBhLEaVuMcZp6hWAz0v_01J7Q/s1920/DRIVE_Rally_Screen_04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1080" data-original-width="1920" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO0Mwenct8v1cfwBiknYkNnuCJU4BwJm4Sfz0ofjWu9JBx8DmqT13__QFBpjoBwfIdZxUq0evAwimR3HFRwplRCa723WvctG3vqUqXs_oPLHa3pGcHkIywLNTzfqtIEd6mVPbUgXJOPMhntYD8VFxARNPiV_Wb2RBhLEaVuMcZp6hWAz0v_01J7Q/w640-h360/DRIVE_Rally_Screen_04.jpg" width="640" /></a></div><p><br />#DRIVE Rally is not just a game; it's a community-driven project. Thanks to the feedback from the supportive player community, the game has evolved into a more complex and thrilling experience. Players can look forward to personally customized machines from the '90s, turning every race into a unique adventure.<br /><br />The gameplay model is designed to be intuitive for beginners but challenging for those who want to master every turn. Your co-driver plays a crucial role, being both your biggest fan and harshest critic. Celebrate victories together, but be prepared for constructive criticism after losses – it's all part of the partnership that thrives on performance and emotions!<br /><br />Key Features of #DRIVE Rally:</p><ul style="text-align: left;"><li><b>Easy to Learn, Hard to Master:</b> The driving model is simple and intuitive, making it accessible for beginners while offering challenging trials for seasoned players. Get ready to experience the fun of racing games like never before.</li><li><b>Don't Cut!:</b> Your co-driver is your loyal fan and stern judge. Enjoy victories together, but brace yourself for constructive criticism after losses.</li><li><b>Nostalgic Vehicles:</b> Take the wheel of legendary rally cars from the '90s, including Das Holzwagen, The Doggo, The Bobond, Das Sandsturm, and Celestia. Customize your rides and take a nostalgic trip down memory lane.</li><li><b>Triumph with Style:</b> Build your cars from the ground up to match your driving style. Personalize the body, paint, and designs, and showcase your boldest style with custom decorations.</li><li><b>Postcards from Rallies:</b> Compete in diverse settings, from sunny landscapes to whispering woods and chilly wilderness. Capture your most epic moments with the special photo mode.</li><li><b>Join the Rally Community:</b> Dive deeper into the world of #DRIVE Rally by joining the <a href="https://discord.com/invite/drivegame" target="_blank">dedicated Discord server</a>. Find your co-driver among fellow rally fans.</li></ul><p style="text-align: left;"><br />#DRIVE Rally is set to launch in 2024 on <a href="https://store.steampowered.com/app/2494780/DRIVE_Rally/" target="_blank">Steam</a>, <a href="https://www.gog.com/game/drive_rally" target="_blank">GOG</a>, and the <a href="https://store.epicgames.com/en-US/p/drive-rally-d500ef" target="_blank">Epic Games Store</a>, with versions for PlayStation, Xbox, and Nintendo Switch in the pipeline. The store page is already live, so rally fans, add the game to your wishlist and get ready for a nostalgic adventure on the virtual roads!</p><p style="text-align: left;"><br /></p><p style="text-align: left;"><br /></p><div class="blogger-post-footer"><script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
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Brace yourself as Flooded, the game that submerged tons of PCs in April, is now making waves on Nintendo Switch! Developed by Artificial Disasters studio in collaboration with Forever Entertainment and Storm Trident, Flooded flips the script on traditional city-building games, challenging players to navigate a sinking world in a race against time.<br /><br /><b>Flooded: A Unique Gaming Challenge on Nintendo Switch</b><br /><br />Flooded on Nintendo Switch offers a fresh take on the city-builder genre. Unlike typical games where you peacefully build and watch your city grow, Flooded throws you into a fast-paced world where every second counts. Your mission? Protect your people from an unstoppable flood that's swallowing the world you once knew.</p><p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzr1UciKr6FDD_KXUXhHDhMwI_hoJOeabP_pYuxwkaXLi3AZGYEKmrUdmilCvr0cfkoB2_NVKtcEQwZ_sbLcZ6uN8-604e_ZvzFM4cRSf1sTpMf5RU1JSoI5DsLbp-7Wsf3knn-15jlL3khWmWLFgx_H7LOlaXjfBsKcflzvX_Eimp4tOxJyNAaQ/s1280/Screenshot_01.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="720" data-original-width="1280" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzr1UciKr6FDD_KXUXhHDhMwI_hoJOeabP_pYuxwkaXLi3AZGYEKmrUdmilCvr0cfkoB2_NVKtcEQwZ_sbLcZ6uN8-604e_ZvzFM4cRSf1sTpMf5RU1JSoI5DsLbp-7Wsf3knn-15jlL3khWmWLFgx_H7LOlaXjfBsKcflzvX_Eimp4tOxJyNAaQ/w640-h360/Screenshot_01.jpg" width="640" /></a></div><br /><p><b>Navigate Challenges and Make Quick Decisions</b><br /><br />The game tests your decision-making skills as you start on a resource-rich island. From iron to copper, lead to water and electricity, gather resources strategically to build a makeshift city. Your ultimate goal is to construct an ark to save survivors and face new challenges on undiscovered islands.<br /><br /><b>Time is of the Essence</b><br /><br />With each era, the island shrinks, leaving you with less time to think. Plan your moves wisely; build mines, power plants, and drilling platforms to control your internal economy. Unlock advanced structures by completing mission goals, but watch out for pirates eager to strike at any moment.<br /><br /><b>Explore Modes and Uncover the Cataclysmic Story</b><br /><br />Engage in a single-player campaign to unravel the mysterious cataclysm behind the flooding. Flooded offers various modes, including Quick Game, allowing you to customize conditions, and Endless Mode, where you strive to survive on a recovering island. No two playthroughs are the same thanks to procedurally-generated lands.</p><p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7i78sbDwqeE4buQryZZNzW40L0-62rlHNnwZjHqwvXM2mGYrzwGnNzHevaQ9NhrbKq_0C3haKi4rZcFwGKFIBfT_kqqA4wi6YaIHNNfL4N8c6ynPSj9MZ839KC4RUpCV-_urLmqrMbjG4agKNBbEdUPul29KP2qUHYDTxs35UijNLA2F-yM1Adw/s1280/screenshot_03.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="720" data-original-width="1280" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7i78sbDwqeE4buQryZZNzW40L0-62rlHNnwZjHqwvXM2mGYrzwGnNzHevaQ9NhrbKq_0C3haKi4rZcFwGKFIBfT_kqqA4wi6YaIHNNfL4N8c6ynPSj9MZ839KC4RUpCV-_urLmqrMbjG4agKNBbEdUPul29KP2qUHYDTxs35UijNLA2F-yM1Adw/w640-h360/screenshot_03.jpg" width="640" /></a></div><p><br /><b>Key Features of Flooded on Nintendo Switch:</b><br /><br /></p><ul style="text-align: left;"><li>Adapted Controls: Enjoy the apocalypse on Nintendo Switch, whether you're hiding from the wave at home or on the go.</li><li>City-Building Redefined: Experience a reversed city-builder as the island decreases with every tide.</li><li>Diverse Game Modes: Choose from Campaign, Quick Play, or Endless mode for exciting and customizable challenges.</li><li>Solo Play: Explore passive skills, starting bonuses, and relics to create unique combinations and strategies.</li><li>Discover New Horizons: Travel across the ocean to uncover six distinct biomes with varying weather conditions and gameplay mechanics.</li></ul><p><br /><b>Get Flooded on Nintendo Switch Now!</b><br /><br /><a href="https://www.nintendo.com/us/store/products/flooded-switch/" target="_blank">Flooded is available on Nintendo Switch</a> in the EU and NA regions. Until November 30th, grab the game with a 15% launch discount. If you own select Forever Entertainment games, enjoy a special 50% Owner Discount. Curious to test the waters? Find a demo in the Nintendo eShop. Flooded is also available on PC through <a href="https://store.steampowered.com/app/1795470/Flooded/" target="_blank">Steam</a> and <a href="https://www.gog.com/pl/game/flooded" target="_blank">GOG</a>.<br /><br />Don't miss the chance to dive into the Flooded gaming experience and challenge yourself in a world sinking before your eyes!</p><p> </p><p> </p><div class="blogger-post-footer"><script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
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The announcement came directly from the founder, Leif K-Brooks, who expressed the overwhelming challenges that led to this decision.<br /><br />K-Brooks revealed in a statement on the website that the closure was a result of the intense stress and financial strain incurred while battling misuse and enduring constant cyber attacks. K-Brooks straightforwardly stated, "Operating Omegle is no longer sustainable, financially nor psychologically. Frankly, I don't want to have a heart attack in my 30s."<br /><br />This marks the end of an era for Omegle, which gained significant popularity, especially in the Philippines where it was the most searched word on Google in 2019. The app became a hub for surprises, with K-Pop performers using it to connect with and astonish their fans.<br /><br />The sudden closure leaves users and fans disappointed, highlighting the challenges that online platforms face in maintaining a balance between user safety, financial viability, and the ever-evolving landscape of the internet. As Omegle bids farewell, its closure raises questions about the future of similar platforms and the hurdles they must navigate in an increasingly digital world.</p><p><br /></p><p></p><blockquote>Dear strangers,<br /><br />From the moment I discovered the Internet at a young age, it has been a magical place to me. Growing up in a small town, relatively isolated from the larger world, it was a revelation how much more there was to discover – how many interesting people and ideas the world had to offer.<br /><br />As a young teenager, I couldn’t just waltz onto a college campus and tell a student: “Let’s debate moral philosophy!” I couldn’t walk up to a professor and say: “Tell me something interesting about microeconomics!” But online, I was able to meet those people, and have those conversations. I was also an avid Wikipedia editor; I contributed to open source software projects; and I often helped answer computer programming questions posed by people many years older than me.<br /><br />In short, the Internet opened the door to a much larger, more diverse, and more vibrant world than I would have otherwise been able to experience; and enabled me to be an active participant in, and contributor to, that world. All of this helped me to learn, and to grow into a more well-rounded person.<br /><br />Moreover, as a survivor of childhood rape, I was acutely aware that any time I interacted with someone in the physical world, I was risking my physical body. The Internet gave me a refuge from that fear. I was under no illusion that only good people used the Internet; but I knew that, if I said “no” to someone online, they couldn’t physically reach through the screen and hold a weapon to my head, or worse. I saw the miles of copper wires and fiber-optic cables between me and other people as a kind of shield – one that empowered me to be less isolated than my trauma and fear would have otherwise allowed.<br /><br />I launched Omegle when I was 18 years old, and still living with my parents. It was meant to build on the things I loved about the Internet, while introducing a form of social spontaneity that I felt didn’t exist elsewhere. If the Internet is a manifestation of the “global village”, Omegle was meant to be a way of strolling down a street in that village, striking up conversations with the people you ran into along the way.<br /><br />The premise was rather straightforward: when you used Omegle, it would randomly place you in a chat with someone else. These chats could be as long or as short as you chose. If you didn’t want to talk to a particular person, for whatever reason, you could simply end the chat and – if desired – move onto another chat with someone else. It was the idea of “meeting new people” distilled down to almost its platonic ideal.<br /><br />Building on what I saw as the intrinsic safety benefits of the Internet, users were anonymous to each other by default. This made chats more self-contained, and made it less likely that a malicious person would be able to track someone else down off-site after their chat ended.<br /><br />I didn’t really know what to expect when I launched Omegle. Would anyone even care about some Web site that an 18 year old kid made in his bedroom in his parents’ house in Vermont, with no marketing budget? But it became popular almost instantly after launch, and grew organically from there, reaching millions of daily users. I believe this had something to do with meeting new people being a basic human need, and with Omegle being among the best ways to fulfill that need. As the saying goes: “If you build a better mousetrap, the world will beat a path to your door.”<br /><br />Over the years, people have used Omegle to explore foreign cultures; to get advice about their lives from impartial third parties; and to help alleviate feelings of loneliness and isolation. I’ve even heard stories of soulmates meeting on Omegle, and getting married. Those are only some of the highlights.<br /><br />Unfortunately, there are also lowlights. Virtually every tool can be used for good or for evil, and that is especially true of communication tools, due to their innate flexibility. The telephone can be used to wish your grandmother “happy birthday”, but it can also be used to call in a bomb threat. There can be no honest accounting of Omegle without acknowledging that some people misused it, including to commit unspeakably heinous crimes.<br /><br />I believe in a responsibility to be a “good Samaritan”, and to implement reasonable measures to fight crime and other misuse. That is exactly what Omegle did. In addition to the basic safety feature of anonymity, there was a great deal of moderation behind the scenes, including state-of-the-art AI operating in concert with a wonderful team of human moderators. Omegle punched above its weight in content moderation, and I’m proud of what we accomplished.<br /><br />Omegle’s moderation even had a positive impact beyond the site. Omegle worked with law enforcement agencies, and the National Center for Missing and Exploited Children, to help put evildoers in prison where they belong. There are “people” rotting behind bars right now thanks in part to evidence that Omegle proactively collected against them, and tipped the authorities off to.<br /><br />All that said, the fight against crime isn’t one that can ever truly be won. It’s a never-ending battle that must be fought and re-fought every day; and even if you do the very best job it is possible for you to do, you may make a sizable dent, but you won’t “win” in any absolute sense of that word. That’s heartbreaking, but it’s also a basic lesson of criminology, and one that I think the vast majority of people understand on some level. Even superheroes, the fictional characters that our culture imbues with special powers as a form of wish fulfillment in the fight against crime, don’t succeed at eliminating crime altogether.<br /><br />In recent years, it seems like the whole world has become more ornery. Maybe that has something to do with the pandemic, or with political disagreements. Whatever the reason, people have become faster to attack, and slower to recognize each other’s shared humanity. One aspect of this has been a constant barrage of attacks on communication services, Omegle included, based on the behavior of a malicious subset of users.<br /><br />To an extent, it is reasonable to question the policies and practices of any place where crime has occurred. I have always welcomed constructive feedback; and indeed, Omegle implemented a number of improvements based on such feedback over the years. However, the recent attacks have felt anything but constructive. The only way to please these people is to stop offering the service. Sometimes they say so, explicitly and avowedly; other times, it can be inferred from their act of setting standards that are not humanly achievable. Either way, the net result is the same.<br /><br />Omegle is the direct target of these attacks, but their ultimate victim is you: all of you out there who have used, or would have used, Omegle to improve your lives, and the lives of others. When they say Omegle shouldn’t exist, they are really saying that you shouldn’t be allowed to use it; that you shouldn’t be allowed to meet random new people online. That idea is anathema to the ideals I cherish – specifically, to the bedrock principle of a free society that, when restrictions are imposed to prevent crime, the burden of those restrictions must not be targeted at innocent victims or potential victims of crime.<br /><br />Consider the idea that society ought to force women to dress modestly in order to prevent rape. One counter-argument is that rapists don’t really target women based on their clothing; but a more powerful counter-argument is that, irrespective of what rapists do, women’s rights should remain intact. If society robs women of their rights to bodily autonomy and self-expression based on the actions of rapists – even if it does so with the best intentions in the world – then society is practically doing the work of rapists for them.<br /><br />Fear can be a valuable tool, guiding us away from danger. However, fear can also be a mental cage that keeps us from all of the things that make life worth living. Individuals and families must be allowed to strike the right balance for themselves, based on their own unique circumstances and needs. A world of mandatory fear is a world ruled by fear – a dark place indeed.<br /><br />I’ve done my best to weather the attacks, with the interests of Omegle’s users – and the broader principle – in mind. If something as simple as meeting random new people is forbidden, what’s next? That is far and away removed from anything that could be considered a reasonable compromise of the principle I outlined. Analogies are a limited tool, but a physical-world analogy might be shutting down Central Park because crime occurs there – or perhaps more provocatively, destroying the universe because it contains evil. A healthy, free society cannot endure when we are collectively afraid of each other to this extent.<br /><br />Unfortunately, what is right doesn’t always prevail. As much as I wish circumstances were different, the stress and expense of this fight – coupled with the existing stress and expense of operating Omegle, and fighting its misuse – are simply too much. Operating Omegle is no longer sustainable, financially nor psychologically. Frankly, I don’t want to have a heart attack in my 30s.<br /><br />The battle for Omegle has been lost, but the war against the Internet rages on. Virtually every online communication service has been subject to the same kinds of attack as Omegle; and while some of them are much larger companies with much greater resources, they all have their breaking point somewhere. I worry that, unless the tide turns soon, the Internet I fell in love with may cease to exist, and in its place, we will have something closer to a souped-up version of TV – focused largely on passive consumption, with much less opportunity for active participation and genuine human connection. If that sounds like a bad idea to you, please consider donating to the Electronic Frontier Foundation, an organization that fights for your rights online.<br /><br />From the bottom of my heart, thank you to everyone who used Omegle for positive purposes, and to everyone who contributed to the site’s success in any way. I’m so sorry I couldn’t keep fighting for you.<br /><br />Sincerely,<br />Leif K-Brooks<br />Founder, Omegle.com LLC</blockquote><br /><p></p><p><br /></p><p>(via <a href="https://www.omegle.com/" target="_blank">Omegle</a>)</p><p> </p><p> </p><div class="blogger-post-footer"><script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
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discover amazing prizes from your favorite anime, gaming IPs, and
Japanese pop culture. Head over to the Official Bandai Gashapon Store at
Mitsukoshi BGC and experience the thrill of cranking it up to get your
capsule surprise. It's time to test your luck and have a blast! </p><p> </p><p>For the latest updates and information, make sure to follow Gashapon Philippines on social media:</p><p><a href="https://www.facebook.com/GBOPhilippines" target="_blank">Gashapon Philippines Facebook</a></p><p><a href="https://www.instagram.com/gbophilippines" target="_blank">Gashapon Philippines Instagram</a></p><p> </p><p>You can also visit the official websites for more details:</p><p><a href="https://bandainamco-am.co.jp/gashapon-bandai" target="_blank">Gashapon Bandai Official Shop's Website</a></p><p><a href="https://gashapon.jp/" target="_blank">Gashapon Official Website</a><br /><br /></p><p><br /></p><div class="blogger-post-footer"><script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
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Microsoft has just sealed the deal to acquire Activision Blizzard for a jaw-dropping $69 billion. This massive acquisition is making waves and has gamers everywhere buzzing with excitement. But what does it all mean for Xbox and its loyal fans?<br /><br />First things first, this purchase instantly makes Xbox's first-party game offerings a whole lot juicier. We're talking about titles like Call of Duty and World of Warcraft now potentially being part of the Xbox universe. Gamers with Xbox Game Pass are especially excited, as Microsoft has already hinted at plans to bring Activision Blizzard games into their subscription service. Although it might take a bit of time, we can expect to see some of these beloved titles on Game Pass.<br /><br />Now, the big question on everyone's mind is whether Microsoft will drop the entire Call of Duty back catalog into Game Pass. The same goes for Blizzard's fantastic games. It seems like a smart move, right? Xbox owners and Game Pass subscribers are eagerly anticipating the possibilities. But let's not forget the bigger picture here - this mega deal is all about making Xbox more competitive.<br /><br />For a while now, Xbox has been playing catch-up in the gaming world, especially since the less-than-stellar launch of the Xbox One in 2013. Although the Xbox Series X and S have been improvements, Sony's PlayStation 4 and 5 have been leading the charge. While Game Pass is a fantastic offering for gamers, Microsoft has acknowledged that subscription growth has slowed down. The console war hasn't been going in their favor.<br /><br />With this acquisition, Microsoft is expecting a massive return on their $69 billion investment. While Call of Duty will continue to be available on PlayStation, Xbox's Phil Spencer and the team are surely gearing up to make the most of their new assets. What once seemed impossible - an Xbox comeback in the console war - now looks probable. And with a current-gen console refresh rumored for 2024 and a next-gen Xbox slated for 2028, the competition is about to get intense.<br /><br />But this deal has more profound implications than just changing the game lineup. Activision Blizzard has had its share of controversies, including allegations of sexism and a toxic work culture. Microsoft's acquisition could potentially pave the way for a more positive working environment, including allowing employees to explore unionization, something that Activision Blizzard had reportedly resisted.<br /><br />To make this deal happen, Microsoft had to part ways with its cloud gaming rights to Ubisoft, addressing concerns of an overpowered gaming giant. However, this isn't expected to weaken Microsoft's position in cloud gaming significantly.<br /><br />And here's another exciting twist in the tale: Microsoft now owns King, the creator of the massively popular mobile game Candy Crush. Xbox's mobile gaming efforts have been somewhat lackluster, but with King in its pocket, Microsoft could be gearing up to challenge mobile gaming giants like Google and Apple. They have their sights set on building their app store to compete with the App Store and Google Play, which could be a game-changer in the mobile gaming world.<br /><br />In the short term, we might not see these changes immediately, as King's acquisition is more about expanding Game Pass than diving headfirst into the mobile app store market. Microsoft is using Game Pass to lure new audiences, and while they once considered rolling out Game Pass and an app store together across platforms, that's no longer the main goal.<br /><br />So, get ready to hear a lot about Game Pass in the coming months. Xbox fans are eagerly awaiting the revival of dormant franchises left behind by Activision Blizzard. There's talk of a possible return of Guitar Hero and even StarCraft. Who knows, maybe we'll even see a comeback for Raven Software's Hexen. Whatever the future holds, one thing is clear: Microsoft's acquisition is a game-changer for Xbox and the gaming industry as a whole. Exciting times lie ahead!<br /><br /><p></p><p><br /></p><p><br /></p><div class="blogger-post-footer"><script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
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