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Microsoft's XBOX Specs

[ THIS ARTICLE WAS ORIGINALLY POSTED ON NOVEMBER 9th 2000 ]

Check out what we know so far about the system.


This is a working prototype version of the X-Box and not the final unit.

So how good is the XBOX, anyway? Check out the specs that Microsoft has released about the system:
CPU: 733 MHz Intel
Graphics Processor: 300MHz custom Xchip, developed by Microsoft and nVIDIA
Total Memory: 64 MB
Memory Bandwidth: 6.4 GB/sec
Polygon Performance: 300 M/sec
Sustained Polygon Performance: 150+ M/sec (transformed and lit polygons per second)
Micropolygons/particles per second: 300 M/sec
Particle Performance: 300 M/sec
Simultaneous Textures: 4
Pixel Fill Rate - No Texture: 4.8 G/Sec (anti-aliased)
Pixel Fill Rate - 1 Texture: 4.8 G/Sec (anti-aliased)
Compressed Textures: Yes (8:1)
Full Scene Anti-Alias: Yes
Micro Polygon Support: Yes
Storage Medium: 4x DVD, 8GB hard disk, 8MB memory card
I/0: 4x DVD, 8GB hard disk, 8MB memory card
Audio Channels:64 (up to 256 stereo voices)
3D Audio Support: Yes
MIDI DLS2 Support: Yes
AC3 Encoded Game Audio: Yes
Broadband Enabled: Yes
Modem Enabled: Future upgrade
DVD Movie Playback: Built in
Game Pad Included: No
Maximum Resolution: 1920x1080
Maximum Resolution (2x32bpp frame buffers +Z): 1920x1080
HDTV Support: Yes

The polygon performance of the system still remains a mystery. Both Microsoft and Sony releases specs of an unbelievable degree while Sega and Nintendo base their specs on actual game results.

[ THIS ARTICLE WAS ORIGINALLY POSTED ON NOVEMBER 9th 2000 ]

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