Datablitz has an updated catalog of its PC games at its website but has still yet to release an online catalog of games from other platforms. I went to several branches of Datablitz today to get hold of their list of newly acquired games so I could do a public service and have the list available online for the convenience of everybody. View the list after the jump. Available in Datablitz this week
PS2 Digimon World Data Squad Growlanser V Singstar 80's Singstar 80's Stand Alone Singstar Amped Singstar Amped Stand Alone Syphon Filter: Dark Mirror Warriors Orochi
Nintendo DS Animates Digimon World Dawn Digimon World Dusk Full Metal Alchemist: Trading Card Game Interactive Storybook DS Series 1 Math Play My Sims Namco Museum Nancy Drew: Deadly Secret of Olde World Park Smart Boys Gameroom Smart Girls Playhouse Sonic Rush Adventure Spelling Challenges & More Super Collapse! 3
PSP PSP Slim bundle w/ Daxter PSP Slim Black PSP Slim Pink PSP Slim White PSP Slim Blue PSP Slim Purple Coded Arms Contagion Super Collapse 3 Yu-gi-oh GX Tag Force 2
Xbox 360 External Sonata Halo 3 Juiced 2: Hot Import Nights Text Input Device Warriors Orochi
Wii Anubis II Fishing Master My Sims Pool Party
That was work. I do hope they upload this kind of information at their site together with corresponding prices in the future.
The 3rd Generation Ipod Nano looks like an Ipod trampled by an elephant. It's wafer thin! The packaging is oh so sweet and the unit itself made me drool. The transferring of music is very simple, thanks to iTunes (you need the latest version though). But the highlight of the new nano is its video playback capability. I downloaded a movie on my favorite torrent site and sync it on my iPod and viola! The quality is crisp and the sound is superb (may vary from video quality). You can add pictures too, and you can also see the album art of your favorite music. There's the usual extras like the contacts, podcasts, equalizer and many many more. This seems to be the best Ipod Nano on the Apple lineup and it is a must buy.
"The Ayala Malls are pirate free. So are the Shoemart (SM) group. And so is the Robinsons group and there are a couple of other malls that have since been declared "pirate" free." - OMB Chairman Edu Manzano
The recent changes of tack of the Optical Media Board (OMB) have been, so far, showing good results but are our main malls really pirate free? Are pirated games not considered “pirate” anymore? More on this after the jump. For my first post here in GameOPS, who would have thought I would be posting something about piracy? The interview conducted by Inquirer last week with the Chairman of the OMB made me cringe because we all know that those malls are not completely "pirate free". Maybe searching for old articles by GameOPS under the piracy and pirates-r-us labels would remind you why that ain't so.
The OMB will be coordinating with the Bureau of Customs because according to Manzano "Seventy percent ng lahat ng produkto (of all [pirated] products) is coming in from other countries. So if we can stop it from entering our shores so much the better."
We have two actions to choose from. The first is that we sit down, relax, and wait for the OMB and the Pilipinas Anti-Piracy Team to discover about this. Or second, we can be good citizens and inform our government officials about malls and stores that are still selling pirated materials. Someone please tell them that games can also be pirated and not just movies.
Whoever thought that the guy who inspired us to take these pictures would be part of GameOPS?
Micael's timely arrival is a relief since most of the GameOPS staff have been busy for the past few weeks. Rocky's store in SM got robbed of P25,000; Karlo accepted an IT position at the Rural Bank of Makati; Siopao Master is now teaching at Informatics (traitor :P); Mike's body has yet to be found (Just Kidding!); and I have been busy re-organizing our online store. Our busy schedule led to less or no updates at all. It was like another GameOPS meltdown. :P
Ok enough drama, meet our newest contributor after the jump. 1. Could you tell us something about yourself? How old are you? Where are you located and what are you currently engaged in?
I'm Micael, Michael without an H, and that is pronounced as (Mi-ca-el). I'm a 20 year old senior student taking up Computer Science at the University of the Philippines Los Banos. I'm into documentaries, religious materials, magazines, tennis, and of course COMPUTER GAMES. Those are weird likes for a computer gamer no? I was a supporter of pirated games for more than 15 years before converting to become an anti-piracy advocate! I'm into mobile and handheld gaming right now because I don't have the time for home console games since I live in a dormitory 5 days a week. I am very much single and available hehehe. E-Mail me ;)
2. When was the first time you actually played a video game? What's the name of the game and game system? What or who made you play?
The first computer game that I could remember me playing was this DOS game called Digger. I must have played it around the early 1990's because I still could remember the early sibling rivalry for the computer!
3. Do you own a video game console? If yes, what system? Was it your very fist console? What video game platform do you prefer? (PC, Consoles or Handheld)
The first console we ever had, like almost every well to do Filipino back in those days, was the Famicom (NES). Duck Hunt with the Famicom Light Gun! Good days...
4. What is your favorite video game? Why?
I've been a Pocket Monster fan even before it appeared here in the country. And because of that, I have Pokémon Crystal Version (GBA) as one of my favorite games of all time. It was the first non-pirated game I've ever owned and I didn't even buy it! (It was given to me as a gift.)
5. How about a particular video game character, who's your favorite? Why?
Pikachu? Hmm... No. Miles "Tails" Prower from the Sonic universe! No offense Mario fans but Tails>Tanooki Mario.
6. Do you play online games? What are your current and alltime favorites?
Unfortunately, not anymore. Staying in UPLB five days a week without a broadband connection for almost four years now in my dormitory just is enough reason for me not to go back to serious online gaming. I would love to tryout and play World of Warcraft after graduation or this coming break and rekindle that lost love of mine for online RPG though. It must be really good because some of my instructors, both male and female, are playing it in their faculty rooms!
7. If you were to convince a friend or co-worker to play video games, how would you do it? Would you do crazy stuffs just to convince him or her?
Crazy? If this means convincing a pretty lady to play computer games then I would do the crazy thing and actually buy her the console and a game. Crazy!
8. Are you part of a clan or guild? If yes, can you give us some info about your guild?
N/A
9. Did playing a video game made any difference in your life? If yes, could you tell us?
When I was in Grade 4, me and my younger brother finished our first game together. It was Sonic 3 and Knuckles (I played Tails)! After we defeated the final boss, we showed some brotherly love and gazed happily at the screen as the credits rolled. I decided there and then and even proclaimed to my younger brother that I want to do something related to games when I grow up. I said I'll take Computer Science in college and make it a stepping stone of some sort to my journey to the gaming industry.
10. Have you ever bought (or played) a pirated copy of a video game? Could you tell us about it?
You bet I did! We (means me and my family) always had bought pirated games. I believe even the NES/Famicom games we had back then where pirated copies. I personally had not know the difference between a pirated game from an original game. I just learned the difference when I was in High School. It was when a friend of mine showed me his mother's original Final Fantasy Tactics CD for the Playstation. What an eye opener. I continued buying those pirated copies of PS 1 games back at that time even if I knew they were supposed to be "illegal" in ANY country in the world though.
Come on be practical! They were cheap and popular malls, video game stores, and toy stores sold them. How could it be so "illegal" and wrong then?
For the foreigners who commented that Filipinos are stupid for buying pirated games and think they are original games... they should try living and growing in the Philippines first. I've spent a lot of time roaming around in the forums of Philippines' best selling kids magazine as a member and a moderator and I know that there are a lot of kids that still can't distinguish a pirated copy from an original one. We've reached the time when our kids are so much exposed to piracy that they can hardly distinguish a pirated game from an original one. More on this topic on my answer for the next question.
12. You've been our inspiration on our recent anti-piracy articles, could you share to our readers what prompted you to expose Toys 'R Us Philippines to a high profile website like GoNintendo?
I've been to two other countries where TRU is THE toy store to shop for anything for kids. I did not see them selling pirated copies of game. Only in the Philippines? I personally prayed that TRU would someday put up a store here in the Philippines because I've have heard many good things about them when I was still even a kid. Great toys, huge launch events, promotional events, freebies, and more. It was a huge heart break when I learned that they were selling pirated copies of games in their stores. My good image of TRU broke down in pieces after learning that fact.
I sent my first e-mail to Toys R Us Asia last October 3, 2006. I asked helped from them. I really didn't want their good international image to be destroyed by one single Philippine branch so I told them about the pirated games their local branch was selling. I got this e-mail 15 days later.
"Thank you for your e-mail.
We have investigated the issue with our Philippines' colleagues and realized that it was wholly due to an oversight. Please accept our apologies and rest assured that Toys "R" Us will not sell pirated software. Not only do we strictly adhere to the policy of selling original games, we also take measures ensuring our overseas stores keep the same practice. Meanwhile, we will take further steps to ensure this doesn't happen again.
Your inputs are valid and valuable to us. May we thank you again for bringing this matter to our attention.
Should we be of any further assistance to you in future, please don't hesitate to contact us. Look forward to serving you again."
I was glad to have received this email. I knew Toys R' Us is good and everything was just all a mistake - or so I thought.
Five months have passed since my first e-mail to Toys R Us Asia and the situation with them being involved in selling pirated game just got worst. The number of pirated games they were selling increased! What I did was risky. I was inviting to be ridiculed or even attacked. But the very fact that it was wrong and no one was doing something about it made me do it. (Thank UP for the activist mind?)
"If not me, who? If not now, when?" - Mikhail Gorbachev (No not me... not Micael but close) Think about that.
"We have a huge problem with piracy here in our country and no one is taking the ones who says no to piracy seriously. I just want to share some pictures that I took using my cellphone a while ago when I went into a popular international toy shop. I do hope by sharing this pictures we can make people aware of how bad piracy has developed especially in third world countries. " - Micael to GoNintendo | March 3
If I knew that piracy was illegal and bad when I was young... I would have done something to weaken the sales of pirated GBA games or PS1 games. Today it would be a miracle if we didn't see a pirated copy of a GBA game. The DS was pretty young last year and we could have easily weakened the piracy of its games.
If a big international and well respected toy company like TRU would sell pirated DS games then we medium sized stores can sell them without having to fear the law then! Well if medium sized stores can buy pirated copies of games and sell them for a higher profit like the large stores then we small stores could also do that without fear! If all stores of all sizes sell pirated games then I as a consumer can easily buy pirated copies of games without hesitation whatsoever.
13. What could you say about the negative reactions of people against our anti-piracy articles? Some of them even commented that Microsoft and Nintendo would not offer official support to the Philippine gamers because of our article reaching GamePro and other gaming website.
Guys and gals... Going into piracy is like a smoking. Smoking is bad for your health. Piracy is bad for the Gaming Industry. Smoking is addictive and hard to get out of. Piracy is the same. As I have stated before, I bought a lot of pirated games before! It was only when I started studying Computer Science that I converted to buying original games only. How could I hurt the industry that I will be going into in the future? Patronizing pirated games hurts the gaming industry that we gamers love so dearly. It WILL BE hard to stop buying pirated games and start buying original games only. HARD! Personally, we did have a hard time because gaming was not part of our budget before. The pirated PS 1 games were so cheap compared to the original copies that it didn't matter. I first started buying a few original PC games but still bought pirated games then a year later went all original on all my games when I got my Nintendo DS. I had to let something like my Nintendo DS be my new slate. It was so hard to get out of buying pirated games especially if for 15 years you've been into it but I was able to do it. The truth hurts and ignorance is bliss but don't you think we deserve better than cheap pirated copies of games? With regards the comments about Microsoft and Nintendo not offering support to countries like us because the article that GameOPS wrote reached high profile international sites cannot be backed up. I would be shocked if Microsoft or Nintendo didn't know way before GameOPS wrote the article that piracy was prevalent in countries like ours.
Yeah, maybe the reason why Microsoft or Nintendo have limited support here in the Philippines, when it comes to gaming, is because a lot of us support piracy. If we continue to live in the dark and deny or hide the truth, we are building them walls not bridges. My ultimate goal for exposing TRU was awareness that a problem existed. Maybe my actions could not help people who have been into pirated games for more than a decade but I'm sure that the action will move us forward to a piracy less country. Remember my story a while ago? I had no idea that there was a pirated and an original game. Many kids still have that problem of knowing the existence and the wrong in piracy. I know at least a handful of kids who when I told them about the bad of piracy and the good of original games started buying original games ONLY. The people who are buying a console are people who belong to a family who can eat everyday. If we could buy expensive consoles then we could buy the cheaper software. By acknowledging that the problem exists and by making Filipino kids who have parents that can buy consoles and games for them aware of the wrong of piracy then I have no doubt we will have a lower game piracy rate in the future. If we cannot educate kids today of the wrong of our society today then they would just end up in the same problem that we are in.
Kudos to GameOPS for having the guts to answer the WHO in Mikhail's qoute. Let us not wait for our Filipino young ones to grow into piracy. Educate them early and make them aware of the problem so that they could know that this is wrong cause as of the moment they don't. This piracy awareness that GameOPS has pioneered might not bring results today or tomorrow but I'm confident it will in the near future.
14. Any last message you wish to impart to our readers? Any greetings and link-love to your friends?
Ola! Konichiwa! Hello! Feel free to e-mail me (micael [AT] gameops [DOT] net) any of your reactions or feedbacks for the future articles I'll be writing here in GameOPS. I'm the type of person who enjoys writing long write ups so you guys/gals better be ready to read long juicy articles from me. If you would like to stalk me or just want to know me more then please do visit my blog at spellmicael.com
History meets fantasy, Jeanne D'Arc or better known as Joan of Arc, the savior of France and a saint to the Catholics. A strategy turn-base RPG that follows the adventure of the "La Pucelle" that was commanded by voices which she claimed came from God himself. The battle system is great and the effects and the sound is superb. Thrown in some Anime clips between the story and a very very unusual twist that made gamers scratch their heads in disbelief.
A whopping 8gb touchcreen phone from the Walkman series. The W960 is armed with features that aimed againts Apple's iPhone. From the WiFi connection to the touchcreen display. Full specs after the jump Network UMTS / GSM 900 / GSM 1800 / GSM 1900 Dimensions 109 x 55 x 16 mm Weight 119 g Display Type TFT touchscreen, 256K colors Size 240 x 320 pixels, 2.6 inches - Handwriting recognition - Wallpapers, screensavers Ringtones Type Polyphonic (40 channels), MP3, AAC Customization Composer, download Vibration Yes Phonebook Practically unlimited entries and fields, Photocall Call records Practically unlimited Card slot No - 8 GB internal memory GPRS Class 10 (4+1/3+2 slots), 32 - 48 kbps HSCSD No EDGE No 3G Yes, 384 kbps WLAN Wi-Fi 802.11b Bluetooth Yes, v2.0 with A2DP Infrared port No USB Yes, v2.0 OS Symbian OS v9.1, UIQ 3.0 Messaging SMS, MMS, Email, Instant Messaging Browser WAP 2.0/xHTML, HTML(Opera 8.0), RSS reader Games Yes + downloadable Colors Vinyl Black Camera 3.15 MP, 2048x1536 pixels, autofocus, video(QVGA 15fps), flash; secondary VGA videocall camera - Java MIDP 2.0 - FM radio with RDS - Walkman Touch player - TrackID music recognition - T9 - Image viewer - Picture/document editor - Organiser - Voice memo - Built-in handsfree Standard battery, Li-Po 900 mAh (BST-33) Stand-by Up to 370 h Talk time Up to 9 h
After the GPU mumbo jumbo craze set by nVidia and ATI there is a new term to remember if you want a new level of gaming experience, it is called PPU.
It's the next big thing in PC gaming.
A physics processing unit (PPU) is purpose-built to meet the unique requirements of physics algorithms. These represent an environment that's much different than a general purpose processor or graphics processor.
AGEIA PhysX is the first and only physics processor available today to enhance game play physics. The PPU is built to calculate all of the movement and interaction in a game at incredible speeds, so that even the most graphically-sophisticated games can have realistic "cause and effect" actions without degrading performance. They are promoting this new concept in PC gaming, it is called the power triangle
The triangle consists of the central processing unit (CPU), graphics processing unit (GPU) and Physics Processing Unit (PPU) working together to balance the extensive computing demands of game logic, graphics and physics.
At this point, the Accelerator is configured as a PCI 2.1 add-in board with 128MB GDDR3, it add up 30watts in your current power configuration and it will cost around 200-300 usd.
Games that support this new technology are Tom Clancy's Ghost Recon, Rainbow Six Vegas, Splinter Cell: Double Agent, Gears of War, City of Villains and Unreal Tournament 3, etc.
I was strolling along SM City North EDSA's Cyberzone when I saw one of those "projected advertisements". The one where advertisements were projected on the floor with motion sensors.
Even these gizmos can't get away from the bugs of Windows. More pics after the jump.
Mathieulh and Dark_AleX (who was on retirement) have dumped the PSP Slim’s NAND memory. They say their doing it for educational purposes only but I doubt we'll see some hacked firmware soon enough. The actual dump after the jump
10TACLE STUDIOS Pte Ltd (10T Asia) and MTV Asia LDC (MTV Networks Asia) have signed a cooperation agreement for the branding and marketing of an online entertainment channel. In March of this year 10TACLE STUDIOS AG and MTV Networks Germany GmbH announced the development of a similar project for Europe, starting with German speaking countries.
This innovative cross-media platform will offer a one-stop digital destination for online gaming, 3D immersive virtual world, social networking and digital content consumption, offering users a new dynamic, interactive way to access MTV content.
In an ongoing rollout, this online entertainment channel will be released firstly in Singapore, Malaysia, Thailand, and the Philippines, with additional countries following over the next six months. Mid 2008 should already see thousands of users from all over Asia meeting online in this virtual community to chat, take part in online events, play games together or take advantage of the media download possibilities available. In keeping with the proven and innovative Asian online gaming business model, the partnership of MTV Networks Asia and 10T Asia will maximises the platform’s potential through micro-transactions, sponsorship, e-commerce and advertising.
“The 10TACLE STUDIOS and MTV partnership is a milestone for MTV Networks in strengthening our online gaming, entertainment and lifestyle offering to our audience in Asia. It is anticipated with tremendous synergies between MTV’s branded content and 10TACLE STUDIOS’ technology, as well as, the ability to create completely new multi-platform interactive experiences engaging MTV’s audience across the region”, said Robert Kim, Senior Director Digital Media, MTV Networks Asia.
“10T Asia has redefined itself from a traditional games and production business by spearheading 10TACLE STUIDIOS’ international online entertainment and lifestyle strategy. This close collaboration with MTV opens up incredibly exciting opportunities in the interactive digital media space through the convergence of on-air and online media platforms”, acknowledges Aroon Tan, CEO of 10TACLE STUDIOS Asia.
“Since our beginnings in 2003, I have always dreamt about the power and potential of a truly Asian – European development where we can maximise our unique advantage of having regional headquarters in both markets. By achieving such a relationship in two key territories, I have great confidence in our ability of conquering this new media space. With a truly convergent platform, and the ideal partner in MTV, we set out to grab this ready made market that engages in digital music downloads, social networks, games and virtual worlds”, said 10TACLE STUDIOS AG, CEO Michele Pes.
Nexgen Studio has just released Deep Quest, a casual PC game published by Aztro Games. The game is perhaps one of the first casual real time strategy game that retains the classic controls of the all time hit game, Star Craft, but with likable cute underwater mermaid and merman characters.
The team is extremely proud to produce the game that has already been accepted for distribution by major casual game portals, including Yahoo, Big Fish and Oberon Media.
"This is our first major release, and the second will definitely be better.", commented CEO, Alvin Yap. "We will continue to be focused on casual game development and have plans to further expand our existing mobile team and exploration into XBLA(X-Box Live Arcade) platform." Nexgen Studio is currently busy with their next title, "Elven Legends" which is a realtime multiplayer mobile game with some cross platform elements. The game is based on the rich fantasy world of cute elves battling for territorial control and magical supremacy. It is currently in close beta stage and is being tested in South Korea, North Europe, Middle East, Malaysia and Singapore.
"This is perhaps one of the most complex mobile game the team has ever worked on due to its semi persistent game world state, reminiscent of popular mmo PC games. It requires tools to be built for managing the database of virtual items, server load balancing and a robust client with ability to display different customized avatars on the mobile screen.", explains one of the programmers, Khin Boon.
"To top it off, the environment consists of many graphic layers to achieve animations in the background. Players will love the details we put into it.", added Pek Harn, a senior artist.
"As we have experienced the online phenomenon in the PC world, so too, will we experience the excitement of connected games in the mobile world.", CEO Alvin Yap says. "The challenge is in lowering the cost of data or getting more wimax phones out."
Nexgen Studio is a local game development company established in March 2003. Early this year, it was invested by MNC Wireless, a Malaysian company listed in KLSE. Nexgen Studio develops casual games for the PC and mobile platform and has created over twenty titles in the past.
GameBrains, a leading independent video game developer located in Kuala Lumpur, today announced that is has signed a deal to develop multiple titles on the Nintendo Wii and Nintendo DS gaming consoles for US$11.6 million.
“These projects will ensure our continued presence as one of Southeast-Asia’s leading game developers, and drive our continued expansion for years to come,” said Brett Bibby, CEO of GameBrains. The games will be developed on both platforms simultaneously, with staggered development of the titles over the duration of the project. The games, all based on well-known animated intellectual properties, will be distributed worldwide by a leading publisher.
GameBrains also announced they have secured a new facility in the heart of Kuala Lumpur of more than 10,000 square feet that will be equipped to handle the company’s expansion plans as well as their next-generation game development needs.
Looks like one of those cheap MP4 players in Quiapo eh?
UPDATE
"It's the same size screen as the iPhone, but it's even thinner. It's 8mm thin. Unbelievable. The new iPod touch. It's one of the 7 wonders of the world."
Filipino fans jumped for joy when the planned Shaider remake was scrapped. No more bastardization of one of our childhood memories.
But the horror didn't stop there. Instead, TOEI granted GMA-7 rights to create an original series based on the descendants of Shaider with the same cast. We were all anxious to see how GMA-7 would handle this though job until Inquirer.net released a teaser photo today. OMGWTF?! Look at their badge. It's a Star Trek communicator rip-off! Am I surprised? Naah... Probably, this costume is from the same staff and director who gave us these rip-offs:
I'm excited to see Vavilos. I bet it looks exactly like a USS Enterprise starship that transforms into an uber-huge toaster.
There's no sidetalking here, but instead a new image for Nokia's N-Gage. After failing to capture some chunks of Nintendo's handheld market, Nokia decided to lay the smackdown on their N-Gage hardware and converted it to a download portal of games for their latest line of smartphones.
Starting in November 2007, N-Gage will be compatible with these phones: - Nokia N73 - N81 - Nokia N81 8GB - Nokia N93 - Nokia N93i - Nokia N95 - Nokia N95 8GB
I've created a 2D barcode for GameOPS for an easy access to our mobile-rss feed. Using your camera phone, scan the code above (also seen at the sidebar) and have full mobile access to our RSS feed on your mobile phone.
Haven't heard of TMS yet? Read all about it after the jump. It’s been few years now that mobile phones offer internet access via GPRS or 3G. But it’s really difficult to access an Internet Mobile Site (WAP Site) because the navigation of the phone is not user friendly and it’s also difficult to type the wap address on the phone.
2 years ago, the 2D barcodes (an evolution of the traditional barcodes that can host more information) arrived (first in Japan) and offered a user friendly way to access a Mobile Internet Site on the phone.
TMS use this technology and the International standard 2D Barcodes to give direct access to its suite of mobile services.
To read the 2D barcodes with your phone, you need a “barcode reader” to be installed on your phone. "TMS Reader", is a FREE application that you can download, same as downloading ring tones and by opening this application, it allows you to access whenever you want to use TMS services.
When you see a 2D barcode in your favorite Magazine or Web site, you can use the TMS reader to scan it or you can just enter the TMS short code below the 2D barcode to access directly to the services.
The TMS hyperlink is the user friendly bridge between the physical world or the Web and the Mobile phone.
How to start with TMS?
Be sure that your GPRS, 3G or WIFI phone service is activated (contact your Telco to enable it, it's FREE).
1) Download and install the FREE TMS Hyperlink “barcode reader”. Go to TMS Wap site direct with your phone. http://wap.tmsrepublic.com, or TMS web site www.tmsrepublic.com. You can also Text “TMS Reader” to 2929 (in Philippines) to receive the downloaded link.
2) Open the application and Scan the Barcode with your camera phone (depending on your phone model, the code is either immediately recognized by the camera or you have to click on the barcode; follow the menu on your phone) or you can enter the code (the numerical code underneath the 2D barcode) just open TMS - menu - option / short codes.
If you have problems, you can go to www.tmsrepublic.com and open the section for “Phone tests” in the right sidebar and see how to use TMS with your phone model.
3) You will directly have an access to the Mobile bonus linked to the code.
How much will it cost me?
The downloading of the application and the use of TMS are FREE excluding the Telco charges for the Internet connection (if you don’t use Mobile WIFI).
After that, it’s exactly the same as Internet and Web sites. You can then go to Free Mobile sites or to Mobile stores to buy contents or other products.
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